Steven Forbes

Steven is an editor/writer with such credits as Fallen Justice, the award nominated The Standard, and Bullet Time under his belt, as well as work published by DC Comics. Between he and his wife, there are 10 kids (!), so there is a lot of creativity all around him.

Steven is also the editor in chief and co-creator of ComixTribe, whose mission statement is Creators Helping Creators Make Better Comics.

If you're looking for editing, contact him at stevedforbes@gmail.com for rate inquiries.

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Steven Forbes's Latest Posts

You Will Be Judged

| January 22, 2016
You Will Be Judged

  As a creator, you will be judged. This is why we put things out in the world: so they can be judged (and hopefully liked). Related Posts:The Choice Is YoursThe Back-UpPractice Makes Perfect?Dead No (Yawn) MoreA Simple Email Tip

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TPG Week 265: Don’t Turn The Reader Off

| January 22, 2016
TPG Week 265: Don’t Turn The Reader Off

Welcome back, one and all, to another installment of The Proving Grounds! This week we have a new Brave One in the form of Riccardo Martino. I’m going to be by myself this week when it comes to editing. There was a surprise that had been lined up for all of you, but it fell […]

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Lessons In “North Bend”

| January 20, 2016
Lessons In “North Bend”

It’s been a while since we’ve had an entry here in the Trenches. This time around, we’ve got Ryan Ellsworth talking about his project North Bend, and the lessons learned with it. Related Posts:Flatting, With Herve St-LouisA “Super” KickstarterTPG Week 281: The End Of An EraTPG Week 279: Choose Your Own LoD!TPG: The End

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Success

| January 19, 2016
Success

We all measure what we think of as success differently, and that’s great. But whatever you think success is, you should move those goalposts when you feel you’ve achieved it. This will keep you always moving forward and striving for something better. Go forth. Be successful. Measure it. Then be more successful. You can only […]

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Your Visibility

| January 18, 2016
Your Visibility

Your visibility is a very important thing. You can’t continue to get work without it. That being said, you should always ask the question: How is the project going to be published? This is the only question that really matters. Yes, you can ask questions about ownership and money and printing and terms and limits […]

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What’s Your Plan?

| January 17, 2016
What’s Your Plan?

What’s your after-comics plan? Reality-check: the overwhelming bulk of us will not be able to make a living off of creating comics, and as healthcare gets better, we’re living longer than ever. The likelihood of you as an individual being relevant to comics in 5 years is slim—if you’re ever there at all. So you […]

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Buck Up

| January 16, 2016
Buck Up

  There are times when you just need to hear this. Related Posts:The Choice Is YoursThe Back-UpPractice Makes Perfect?Dead No (Yawn) MoreA Simple Email Tip

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What’s Your Story?

| January 15, 2016
What’s Your Story?

What’s your story? Before you approach any tale you want to tell, be it visually or with words, this question should be asked. The answer should inform how you approach the telling of the tale. #simpletenets Related Posts:The Choice Is YoursThe Back-UpPractice Makes Perfect?Dead No (Yawn) MoreA Simple Email Tip

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TPG Week 264: Give A Damn

| January 15, 2016
TPG Week 264: Give A Damn

  Welcome back, one and all, to another installment of The Proving Grounds! This week, we have Gene Patrick as our Brave One. We also have Liam Hayes back in blue, Ryan Kroboth with his sharp pencils, and I’m the dullard in red. Related Posts:TPG Week 256: Same Problems, Different ScriptTPG Week 222: Writing Challenge […]

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Your Time

| January 14, 2016
Your Time

  Time. Time management, to be more precise. Time management is about prioritizing what is and isn’t important to you—what has to be done right now versus what can wait a bit. Related Posts:The Choice Is YoursThe Back-UpPractice Makes Perfect?Dead No (Yawn) MoreA Simple Email Tip

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Challenge Yourself

| January 13, 2016
Challenge Yourself

How often do you challenge yourself in your work? I mean, really push your limit? There’s an annual challenge called 24 Hour Comic Day. The goal is to create a 24 page comic in 24 hours. Related Posts:The Choice Is YoursThe Back-UpPractice Makes Perfect?Dead No (Yawn) MoreA Simple Email Tip

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Vacation’s Over

| January 12, 2016
Vacation’s Over

  We’re practically at the end of the second week of the year. It’s now time to get off our collective asses and start to do something about the stuff we didn’t do during the holidays. Stopped working out? Time to get back on the horse. Stopped creating? Time to get back on it. The […]

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