
How to Sell Your Small-press Book to Retailers Part 3 – 21 Tips from Actual Comic Book Retailers
21 tips on selling your small press books to retailers… from the mouths of retailers themselves!
This week, we’re talking communication. Come on in and see how to communicate with everyone in your creative team!
Punctuation. Pretty important, right? Come in and see just how important it is. James Fairlie is up in this week’s installment of The Proving Grounds.
Think the creative team consists of five parts? Come inside and find out why I think you’re wrong! I’m going to try to change your mind about something this week in Bolts & Nuts!
We have James Hansard this week, and we see what he does in his first five pages. Just remember: Comics need pictures to go along with the words. Come on in and see what that means!
Writing the pitch. Pretty difficult, even in the best of times. When you come in, make sure you click ALL the links. It’s all important, I promise.
It’s a little brutal this week. Intrigued? Come in and see what the fuss is about. It’s another installment of The Proving Grounds, and we’ve got Jon Otomo up this week.
We’re talking about writing Characters this week. Come in and see some of the ways you can make your characters live and breathe. And, I talk about Deadpool!
What do you get when you combine bad pacing and unclear thinking? Come on inside and find out! John Lees is up on The Proving Grounds!
This week, we talk about one of the most important parts of storytelling: Plotting. There are many ways to do it. Want to see a pretty decent way to do it? Make with the clicky!
Welcome to The Proving Grounds! Here is where I’ll edit up to 10 pages of script. Come on in and see what it’s all about, and if you want to participate, see the rules.
Welcome to Bolts & Nuts! We’re gonna start at the beginning and talk about Story for a while, before we even attempt scripting. Come in and stay for a bit. I promise it won’t be too dry.
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